Computer Programming II

Beginner

Participants extend their computer programming skills and apply it to create their virtual worlds, scintillating characters, 3D animations and digital storytelling. This program utilizes drag-and-drop programming Alice, developed at the Carnegie Mellon University. Activities include: We R Programming, Unplugged Building a Program, Apple Picking, Algorithmic Think, Fun!-ctional Keychain, Alice in Space and more. stemforkids.net/courses/computer-programming-ii/

CSTA Computer Science Standards: Computational Thinking Algorithms L1:3-3, L1:3-4, L1:6-2, Problem Solving L:1-3-1, L1:6-1, Computing Practice and Programming L1:3-4, L1:6-5, L1:6-6. Computer Programming

Usage: Afterschool Camp Or Classes

Prerequisites: None